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Saturday, 29 June 2013

iphone app: Ascension: Immortal Heroes

After waiting for a really long time, the iphone app for Ascension is finally updated!
I was worried that with the PC/android ver in the works, Stoneblade would totally forget about the iphone ver. I'm happy about there being an update. =)


I pay for good games. =)


New Main Menu.


With 1 more expansion in the selection screen.


One of my better scores. =)

More trophy monsters, a new soulgem mechanic and new everything! Hope to see updates again!

Ride to Victory passwords complete!

Finally, I manage to get my Ride to Victory collection to 100% with the latest Kerekero Ace release.
Below are the passwords (in red):



Those few plus the below few (compiled from a different source) makes up all the passwords in the game.

1.にそふへはかわ
2.わよみてやおきこ
3.しえをやつのらに
4.へすよふをもの
5.おつんえめるねふ
6.りさらうにつめね
7.そあねをゆほく
8.とたいにねつあし
9.せちのまつも
10.しふそさものよつ
11.ろりうのひむもゆ
12.みのけきおおも
13.まいおくせけ
14.かやひをおれあ
15.さほめろきすそ
16.けなのちわみはる
17.るんもしほおすら
18.つはふまいうあせ
19.あいんにおみすら
20.てぬやまいは
21. れまろもおやぬ
22. くむのぬめまひに

Wednesday, 26 June 2013

Happy Birthday to me :)

As a birthday gift to myself, I made an order to starcitygames...



It came in a needlessly large box this time with big bubble wraps and the little white styrofoam thingies.



Obviously, my highlight buy is the whose flavor text describes itself in more than one way.
The others are just some tag alongs. :)

Although it's late, happy birthday to me!

Friday, 21 June 2013

11th Anniversary Phantom sealed!!!

So I joined the 11th Anniversary Phantom sealed event where they give you a boatload of cards to make your deck from. Despite being apt at evaluating cards, I have to say that such a large card pool was challenging.

I go through the usual routine of: check rares => uncommons => colors
I quickly identified that my pool was easily supported in UR and the most powerful card in my pool was Crystal Shard. The second most powerful card in the pool was Stormbind but I ended up removing it from the deck in favor of white which would be more stable and would allow me to play a more defensive game with the cards in the cardpool. Incidentally, there were some white cards with ETB effects to make better use of Crystal Shard.


Going in, I was prepared to go heavy on 2 drops which I suspected would be the key to doing well in this format but didn't because I could play a more familiar style with my cardpool. I played the 0/6 wall to create some resistance against the 2 drop strategy.


It was fun to play the event and I came out 4-0 so I am definitely in the positive to try again. I hope I get more time to join another.I did encounter a very sore loser who was going "noob" and how lucky I was despite the fact that he practically handed the game over to me (which I had more than half my mind of scooping at the point where his Greater Gargadon could come in against me when I was fully tapped out and had no blockers).

Monday, 17 June 2013

Modern Masters on MTGO

Modern Masters is currently online.
I drafted in a PE but bombed out when I encountered mana problems in my 3rd game. =(

With its high entry fee, I think it is hard to sustain playing over a long term without losing value unless I am a top level drafter (which I am not). This is especially so if I am not playing events to come out positive in terms of tix.

So anyway, below are my MM purchases. The focus is obviously in the Mythics for their alternate art and more affordable prices (which only belongs to the online version). Looking to get a few more foils for collection and thinking of whether or not I should consider getting modern cards while they are still affordable.

(I pawned away my foil promo BOP to get the tix to fund my purchases and pay for the MM draft PE pod)


To be honest, the MTGO birthday celebration this year looks sad with hardly anything special going on unless Modern Masters is the embodiment of that. I was hoping for P9 to make their appearance with the MTGO's birthday celebrations but even the page looks disappointing. The phantom event looks good but without any pictures, there does not seem to be anything really impressive.



Monday, 10 June 2013

First run

Over the past weekend, I went down to my local shop and actually did manage to play my Vanguard deck for the first time. My first few games didn't go very well when my twin drives just couldn't pick up any triggers and I got 2x Baromedes (of which I ran 1x) to update my deck. As of now, I officially have to swap Blaster Dark Spirit for Blaster Blade Spirit and my deck is done for this iteration.

As I played with Exculpate, I felt that I needed another G3 to make up for the "lost G3" spot. I haven't reconciled with myself regarding some choices in the deck so it might go through slightly more tweaking before I am fully comfortable with it.

I hope they make more Blaster cards. Or better still, make a Majesty Lord Blaster "reverse". Lol. Looking at my current build, I think if I settle down with it I might be able to just find the English equivalents for most. Only thing I have against that is the lack of art variations that I have now. Well, I'm kinda short in cash now so I don't think that it would be in the near future that I would do so.

Anyway, below are some more codes which I forgot to put up. And if you look closely to the bottom left, you will see that Exculpate is going to be revealed next month. (It's about time)


I picked up the code for the iphone game from the showcase at the store and asked if I could have it. It turned out to be the Dragonic Waterfall R+ card. I currently have 3 SRs of 6 slots so I'm hoping to get more SRs. I got one more the other day from the breaker campaign which gave out the Masquarade SR to the 1000 placings of the highest breaker levels.

Dot dot dot

Knuckles is so slow that he can even die in the game credits.
I've got nothing to say other than the developer screwed up big time.


Knuckles dies in the below part of the credit roll. He fails to move down fast enough and gets poked by the spike. He revives from the start of that particular scene, repeats and dies again until you run out of lives and Game Over.


I found out that his jump isn't as high as Sonic and Tails. That itself is crappy but dying in the credits? That's just plain unbelievable.