Played in a Legacy DE yesterday with an updated version of the old 4c control deck.
Went 2-2 with it, winning elves, Grixis pyromancer, losing to shardless bug and burn.
The replay (while it's still up): http://www.twitch.tv/tarmotog/b/629938090
Still pondering if I should just work on refining the deck or playing something like storm.
The problem with storm is that it is very hard to beat a very prepared player and it has some natural busts when going off.
The problem with my control deck is that it plays long (higher risks of draws/losses) and that it usually goes 2-1 if it wins and that might affect the standings in a large tournament from what I understand.
I have a very limited card pool in real life so I think that it would restrict heavily what I can play.
It doesn't help that my right hand is now badly injured. =/
Would have to account for slower mouse movements online with my left hand.
In any case I need to step up and win more or I'll end up losing too much funds during testing.
Thursday, 26 February 2015
Wednesday, 25 February 2015
Road to Kyoto '15 - 25/2/15
24 Feb
Tested Splinter Twin in Legacy. Found that there was too many efficient spells to fight against in the format to want to win on a 2 card combo that cannot go off on the turn it resolves. Might as well play Show and Tell or something if I am interested in going in that direction.
The next thing I want to test out would be Jeskai Ascendancy or Miracles.
25 Feb
Went down to the local cardshop since it was MTGO downtime and I wanted to ask around to see who would be going to GP Kyoto as well. Unfortunately, the local response wasn't too good. I guess it'll be a solo-trip.
I gathered some cards in the morning and made a deck on the spot. Went 2-2 with a makeshift BUG control deck that looks similar to my control decks but lacking quite a few cards because not everything was in the box I brought out.
I lost to URW Stoneforge and dredge, winning mono U Show and tell and Sneak & Show.
Surprisingly, my "old deck" seemed more relevant that I gave it credit for.
Perhaps I can try an update on the deck and add in new cards and see how this goes.
I am worried about Young Pyromancer and Monastery Mentor since my main go-to card would be Toxic Deluge. Monastery Mentor I have greater fears for primarily because I have not seen it yet and I am afraid that adjusting to it might be a challenge if I do it suddenly.
Tested Splinter Twin in Legacy. Found that there was too many efficient spells to fight against in the format to want to win on a 2 card combo that cannot go off on the turn it resolves. Might as well play Show and Tell or something if I am interested in going in that direction.
The next thing I want to test out would be Jeskai Ascendancy or Miracles.
25 Feb
Went down to the local cardshop since it was MTGO downtime and I wanted to ask around to see who would be going to GP Kyoto as well. Unfortunately, the local response wasn't too good. I guess it'll be a solo-trip.
I gathered some cards in the morning and made a deck on the spot. Went 2-2 with a makeshift BUG control deck that looks similar to my control decks but lacking quite a few cards because not everything was in the box I brought out.
I lost to URW Stoneforge and dredge, winning mono U Show and tell and Sneak & Show.
Surprisingly, my "old deck" seemed more relevant that I gave it credit for.
Perhaps I can try an update on the deck and add in new cards and see how this goes.
I am worried about Young Pyromancer and Monastery Mentor since my main go-to card would be Toxic Deluge. Monastery Mentor I have greater fears for primarily because I have not seen it yet and I am afraid that adjusting to it might be a challenge if I do it suddenly.
Monday, 23 February 2015
Road to Kyoto '15 - 23/2/15
Last night, I took the prototype deck into a Daily Event.
I ended up 0-2, the first round losing to timeout and the second losing to a misclick when I was Pondering.
I'm not too sure how slow I am playing but my clock runs out really fast.
My takeaways:
My Wastelands are a good call vs Karakas which plays a huge role in the control matchup.
Unexpectedly Absent was not too great a call but it does have some potential to change the flow of the game. Unfortunately, the deck doesn't draw cards so it is difficult to pull away.
I need some source of inevitability.
I need a reliable way to get past Counterbalance.
I am considering running something that needs less time to play as I can't be timing out online nor irl.
I think I will try Jeskai Ascension or something tonight.
I ended up 0-2, the first round losing to timeout and the second losing to a misclick when I was Pondering.
I'm not too sure how slow I am playing but my clock runs out really fast.
My takeaways:
My Wastelands are a good call vs Karakas which plays a huge role in the control matchup.
Unexpectedly Absent was not too great a call but it does have some potential to change the flow of the game. Unfortunately, the deck doesn't draw cards so it is difficult to pull away.
I need some source of inevitability.
I need a reliable way to get past Counterbalance.
I am considering running something that needs less time to play as I can't be timing out online nor irl.
I think I will try Jeskai Ascension or something tonight.
Sunday, 22 February 2015
Road to Kyoto '15 - 22/2/15
I tweaked into a more white-based shell and ended up with a more stable deck.
I think I would not need the third Underground Sea with that version but having 2 WW spells worry me. Currently I have Unexpectedly Absent and Council of the Judgment in the maindeck over the 2x Abrupt Decays. I'm very undecided if I should have so many cantrips because I become very weak to Counterbalance and Chalice of the Void at 1.
With WW I would have to start setting up WWW on the board when I develop it and that means I would have to get more Tundras (I have no idea how) and I would be weaker to Blood Moon. =/
While researching, I found a Modern Esper list which looks similar to what I am trying to do.
The idea of Lingering Souls from Thought Scour sounds very neat,
2 Island
1 Plains
1 Swamp
2 Godless Shrine
1 Hallowed Fountain
1 Watery Grave
4 Flooded Strand
4 Polluted Delta
1 Marsh Flats
4 Creeping Tar Pits
1 Vault of the Archangel
4 Snapcaster Mage
4 Monastery Mentor
2 Tasigur, the Golden Fang
2 Slaughter Pact
4 Path to Exile
4 Thought Scour
4 Inquisition of Kosilek
2 Spell Snare
2 Thoughtseize
1 Disfigure
2 Remand
4 Lingering Souls
2 Murderous Cut
1 Sorin, Lord of Innistrad
I'm still hoping to play some kind of quick kill as I liked how inevitable Dark Depths and the copy land was. The deck runs out of cards fast with Force of Will doing a -2 and most cards trade for parity. Feels like a countertop deck (which I could consider going into since Sensei's Divining Top sounds wicked with Monastery Mentor). Still finding it to figure out which direction to go since everything with Monastery Mentor sounds as good as each other.
Just booked accommodation. I booked a 4 guys hostel room near one of the train stations coming up from Kyoto. (Gojyo) After I get the flights arranged I should be good for the time being.
I think I would not need the third Underground Sea with that version but having 2 WW spells worry me. Currently I have Unexpectedly Absent and Council of the Judgment in the maindeck over the 2x Abrupt Decays. I'm very undecided if I should have so many cantrips because I become very weak to Counterbalance and Chalice of the Void at 1.
With WW I would have to start setting up WWW on the board when I develop it and that means I would have to get more Tundras (I have no idea how) and I would be weaker to Blood Moon. =/
While researching, I found a Modern Esper list which looks similar to what I am trying to do.
The idea of Lingering Souls from Thought Scour sounds very neat,
2 Island
1 Plains
1 Swamp
2 Godless Shrine
1 Hallowed Fountain
1 Watery Grave
4 Flooded Strand
4 Polluted Delta
1 Marsh Flats
4 Creeping Tar Pits
1 Vault of the Archangel
4 Snapcaster Mage
4 Monastery Mentor
2 Tasigur, the Golden Fang
2 Slaughter Pact
4 Path to Exile
4 Thought Scour
4 Inquisition of Kosilek
2 Spell Snare
2 Thoughtseize
1 Disfigure
2 Remand
4 Lingering Souls
2 Murderous Cut
1 Sorin, Lord of Innistrad
I'm still hoping to play some kind of quick kill as I liked how inevitable Dark Depths and the copy land was. The deck runs out of cards fast with Force of Will doing a -2 and most cards trade for parity. Feels like a countertop deck (which I could consider going into since Sensei's Divining Top sounds wicked with Monastery Mentor). Still finding it to figure out which direction to go since everything with Monastery Mentor sounds as good as each other.
Just booked accommodation. I booked a 4 guys hostel room near one of the train stations coming up from Kyoto. (Gojyo) After I get the flights arranged I should be good for the time being.
Friday, 20 February 2015
Road to Kyoto '15 - 21/2/15
On the first day of testing, I came up with a mockup brew, following what I had said I had set out to do. The mana is a little odd as I ended up a little short of white mana when I had brought in the post sb Council's Judgments. I think I should just leave a green mana (or remove it completely), take out Abrupt Decays and put something like Vindicate or maybe just go for Council's Judgment.
There should be something I can use but I just haven't thought of it.
Maybe I should find some Esper lists for reference.
Anyway, Monastery Mentor was wicked sick. In one game, I cast turn 1 Deathrite Shaman, turn 2 Monastery Mentor + Gitaxian Probe, then on the following turn I managed to chain a few 1 mana spells (with the opponent countering one) and had a 5/5 and a 4/4 ready to bash. That would end the game pretty fast there if I can do it consistently.
Tasigur was awesome as a 4/5 since it readily blocked Batterskull tokens.
I put in Karakas (for Tasigur) after that and that opens up a little more legend tech like Vendilion Cliques and Geist of Saint Traft against some decks that can't do much against it.I shall test a more white based build and see how it goes.
I think I can also try out a Jeskai Ascendancy combo build and see how it plays out since it runs on a very similar engine.
Oddly, the list I found looks like this:
4 Fatestitcher
4 Brainstorm
2 Dig Through Time
4 Force of Will
2 Gut Shot
1 Pact of Negation
2 Spell Pierce
4 Thought Scour
4 Jeskai Ascendancy
2 Wind Zendikon
4 Gitaxian Probe
4 Treasure Cruise
1 Chrome Mox
4 Lotus Petal
4 Flooded Strand
3 Misty Rainforest
1 Snow-covered Island
3 Tundra
3 Volcanic Island
Obviously this is from the previous season but I find it interesting that
Wind Zendikon is used over Faerie Conclave.
Perhaps Wind Zendikon + fetchland = 1 more island?
The only thing that isn't here now is the 4x Treasure Cruise
but it might not have to win on the spot.
Hmm...
Thursday, 19 February 2015
Road to Kyoto '15 - 20/2/15
Today is the first official day I'm starting with preparations towards GP Kyoto.
I haven't played Legacy for a few months ever since the dreadful Treasure Cruise which game people access to 4x Ancestral Recall. I did not want to play in a format that simply encouraged me to make plays that were the total opposite of what I had practiced over the years.
To say that that era was very uncomfortable would be a great understatement.
I couldn't beat it and I did not particularly want to join it so I stepped away.
Now, I'm on my way back into the format, figuring out what I want to use.
Currently, I am thinking about playing the following cards:
Deathrite Shaman
Tasigur, the Golden Fang
Monastery Mentor
A quick search on mtgonline's decks, shows some decks I want to use as references:
URW Young Pyromancer:
1 Grim Lavamancer
4 Stoneforge Mystic
3 True-Name Nemesis
4 Young Pyromancer
4 Brainstorm
2 Dig Through Time
4 Force of Will
3 Lightning Bolt
2 Spell Pierce
4 Swords to Plowshares
4 Gitaxian Probe
4 Ponder
1 Batterskull
1 Umezawa's Jitte
2 Arid Mesa
4 Flooded Strand
1 Island
1 Plains
4 Polluted Delta
1 Scalding Tarn
3 Tundra
3 Volcanic Island
Grixis Ver
1 Jace, the Mind Sculptor
3 Cabal Therapy
2 Innocent Blood
4 Gitaxian Probe
4 Ponder
4 Brainstorm
1 Counterspell
4 Dig Through Time
4 Force of Will
4 Lightning Bolt
3 Thought Scour
1 Baleful Strix
2 Snapcaster Mage
1 Tasigur, the Golden Fang
4 Young Pyromancer
2 Flooded Strand
1 Island
3 Misty Rainforest
1 Polluted Delta
3 Scalding Tarn
3 Underground Sea
4 Volcanic Island
And finally, a Shardless BUG deck:
2 Jace, the mind sculptor
1 Umezawa's Jitte
1 Baleful Strix
4 Deathrite Shaman
1 Scavenging Ooze
4 Shardless Agent
4 Tarmogoyf
1 Tasigur, the Golden Fang
4 Abrupt Decay
4 Brainstorm
4 Force of Will
4 Ancestral Visions
2 Hymn to Tourach
3 Throughseize
3 Bayou
1 Marsh Flats
3 Misty Rainforest
2 Polluted Delta
1 Scalding Tarn
1 Swamp
3 Tropical Island
3 Underground Sea
4 Verdant Catacombs
I want to take the Thoughtscour deck, replace bolts with swords, replace Young Pyromancer with some Monastery Mentor (maybe not 4), have a Cavern of Souls to cast uncounterable humans, add some Deathrite Shamans. I suspect that if I use the Young Pyromancer shell with Monastery Mentors instead, the showdown against Young Pyromancer should be easy with a simple trigger allowing each token to trump the elemental tokens. Perhaps I shouldn't be too greedy with Tasigur but I should just keep these at the back of my head while I think of how to execute the deck properly.
If I go the white route, I'd have to get some Tundras. (2 copies I guess... given my budget constraint)
I haven't played Legacy for a few months ever since the dreadful Treasure Cruise which game people access to 4x Ancestral Recall. I did not want to play in a format that simply encouraged me to make plays that were the total opposite of what I had practiced over the years.
To say that that era was very uncomfortable would be a great understatement.
I couldn't beat it and I did not particularly want to join it so I stepped away.
Now, I'm on my way back into the format, figuring out what I want to use.
Currently, I am thinking about playing the following cards:
Deathrite Shaman
Tasigur, the Golden Fang
Monastery Mentor
A quick search on mtgonline's decks, shows some decks I want to use as references:
URW Young Pyromancer:
1 Grim Lavamancer
4 Stoneforge Mystic
3 True-Name Nemesis
4 Young Pyromancer
4 Brainstorm
2 Dig Through Time
4 Force of Will
3 Lightning Bolt
2 Spell Pierce
4 Swords to Plowshares
4 Gitaxian Probe
4 Ponder
1 Batterskull
1 Umezawa's Jitte
2 Arid Mesa
4 Flooded Strand
1 Island
1 Plains
4 Polluted Delta
1 Scalding Tarn
3 Tundra
3 Volcanic Island
Grixis Ver
1 Jace, the Mind Sculptor
3 Cabal Therapy
2 Innocent Blood
4 Gitaxian Probe
4 Ponder
4 Brainstorm
1 Counterspell
4 Dig Through Time
4 Force of Will
4 Lightning Bolt
3 Thought Scour
1 Baleful Strix
2 Snapcaster Mage
1 Tasigur, the Golden Fang
4 Young Pyromancer
2 Flooded Strand
1 Island
3 Misty Rainforest
1 Polluted Delta
3 Scalding Tarn
3 Underground Sea
4 Volcanic Island
And finally, a Shardless BUG deck:
2 Jace, the mind sculptor
1 Umezawa's Jitte
1 Baleful Strix
4 Deathrite Shaman
1 Scavenging Ooze
4 Shardless Agent
4 Tarmogoyf
1 Tasigur, the Golden Fang
4 Abrupt Decay
4 Brainstorm
4 Force of Will
4 Ancestral Visions
2 Hymn to Tourach
3 Throughseize
3 Bayou
1 Marsh Flats
3 Misty Rainforest
2 Polluted Delta
1 Scalding Tarn
1 Swamp
3 Tropical Island
3 Underground Sea
4 Verdant Catacombs
I want to take the Thoughtscour deck, replace bolts with swords, replace Young Pyromancer with some Monastery Mentor (maybe not 4), have a Cavern of Souls to cast uncounterable humans, add some Deathrite Shamans. I suspect that if I use the Young Pyromancer shell with Monastery Mentors instead, the showdown against Young Pyromancer should be easy with a simple trigger allowing each token to trump the elemental tokens. Perhaps I shouldn't be too greedy with Tasigur but I should just keep these at the back of my head while I think of how to execute the deck properly.
If I go the white route, I'd have to get some Tundras. (2 copies I guess... given my budget constraint)
GP Kyoto 2015 Info (updated 3/4/2015)
I've finally got the conviction to make my way to GP Kyoto 2015 which is the first Asian Legacy GP.
I've done this before so I know what I need to do.
I do, however, have less than 2 full months to prepare.
Here is the official page.
It's held at the same venue as the previous GP Kyoto, at Pulse Plaza.
Pulse Plaza
5 Takeda Tobadono-chō,
Fushimi-ku Kyōto-shi
Kyōto-fu
I believe that we took the train to Takeda and walked down.
With this, I know how to get there and I know where I can get food prior and in between rounds.
The is a supermarket down the road on the left side and across of the below picture.
There was a udon shop on the left side, down the road and turn right.
It is quite late time-wise to procure good lodging and I need to find out of there are people I know who are going as well. Hopefully I can get a good grasp of this part asap.
For preregistration, go to http://peatix.com/event/74847/ .
Entry is a whopping JPY 5,000 (onsite is JPY 5,500).
The playmat is going to be Swords to Plowshares by Terese Nielsen, originally from DD Elspeth vs Tezzeret and also found in FTV 20 and subsequently in Conspiracy.
The GP promo is Griselbrand.
The artists there would be Mark Poole and Scott M. Fischer.
Mark Poole has a bunch of awesome Vintage cards:
Edit: Trop Island is not by him.
Last Chance GPT Sealed
Entry fee: JPY 3,000 (JPY 2,000 if registered from 10:00~11:00)
Registration timing: 10:00~15:00
Format: Sealed, 5 round, Single Elimination
Prizes: 1st place gets 2 round bye
1~8th placing gets Dragons of Tarkir packs (Japanese).
Registration timing: 10:00~16:00
Format: Legacy, 5 round, Single Elimination
Prizes: 1st place gets 2 round bye
1~8th placing gets Dragons of Tarkir packs (Japanese).
Registration timing: 13:30~15:00 (Updated 4/3)
Format: Vintage, no proxies, 4 rounds swiss with top 4. (Edited)
Pax: 32
1st - UL Mox Ruby (Edited)
Registration timing: 16:30~17:30
Format: Standard, no limit to players, 3 rounds swiss
Prizes: Past promo foils
Registration timing: 13:00~14:00
Format: Modern
(from the end of the tournament till the last day),
artist products (not confirmed yet) or Dragons of Tarkir set.
1~8th placing gets Dragons of Tarkir packs (Japanese).
Format: 2 Dragons of Tarkir 1 Fate Reforged Draft, Single Elimination, 3 rounds
Format: Standard/Modern/Legacy, Single Elimination, 3 rounds
1st place gets a Dragons of Tarkir box (Japanese).
On Demand 4 man Commander
Format: Commander
Winner gets another 2.
Format: Legacy
1st~3rd split a promo Griselbrand, 2 promo Swords to Plowshares (no idea which since there is more than 1 version)
2nd~20th placing gets Dragons of Tarkir packs (Japanese).
Format: Standard
Pax: 226
Format: 3 random packs draft
Winners of the first 30 tables get a random draw (1/30 chance of getting an Arabian Nights pack)
Format: 2 Dragons of Tarkir 1 Fate Reforged Draft, Single Elimination, 3 rounds
Format: Standard/Modern/Legacy, Single Elimination, 3 rounds
1st place gets a Dragons of Tarkir box (Japanese).
On Demand 4 man Commander
Format: Commander
Winner gets another 2.
Format: Legacy
Pax: 409
Starts at 08:00
Format: Standard
Pax: 409
9 uncut foil Dragons of Tarkir sheets given by placing.
Registration timing: 11:00~12:00
Format: Sealed
Pax: 50 teams
2nd~8th get Dragons of Tarkir packs (Japanese).
1st~25th get 2x special GP shirts
Hareruya Sealed [Road to Chiba]
Format: Sealed
Pax: 226
1st~8th get Dragons of Tarkir packs (Japanese).
Format: Dragons of Tarkir all card Rochester + foil
(4 tables do a normal rochester draft and play 2 rounds, top 2 of each table proceed to play 3 rounds with a foil rochester draft)
1st~8th get the split foils from Dragons of Tarkir (says rare and up go by placing, then commons and uncommons are random so I'm a little confused)
1st gets artist goods (unconfirmed)
Top 32 (everyone?) get Dragons of Tarkir packs (Japanese).
Format: 2 Dragons of Tarkir 1 Fate Reforged Draft, Single Elimination, 3 rounds
Format: Standard/Modern/Legacy, Single Elimination, 3 rounds
1st place gets a Dragons of Tarkir box (Japanese).
On Demand 4 man Commander
Format: Commander
Winner gets another 2.
I've done this before so I know what I need to do.
I do, however, have less than 2 full months to prepare.
Here is the official page.
It's held at the same venue as the previous GP Kyoto, at Pulse Plaza.
Pulse Plaza
5 Takeda Tobadono-chō,
Fushimi-ku Kyōto-shi
Kyōto-fu
I believe that we took the train to Takeda and walked down.
With this, I know how to get there and I know where I can get food prior and in between rounds.
The is a supermarket down the road on the left side and across of the below picture.
There was a udon shop on the left side, down the road and turn right.
The above is the venue. Just behind the cylindrical thing.
It is quite late time-wise to procure good lodging and I need to find out of there are people I know who are going as well. Hopefully I can get a good grasp of this part asap.
For preregistration, go to http://peatix.com/event/74847/ .
Entry is a whopping JPY 5,000 (onsite is JPY 5,500).
The playmat is going to be Swords to Plowshares by Terese Nielsen, originally from DD Elspeth vs Tezzeret and also found in FTV 20 and subsequently in Conspiracy.
If you play in some side events (see below), you could win the below playmat by Stephan Martiniere (he drew Dark Depths). The art doesn't seem to belong to any card from what I know.
The artists there would be Mark Poole and Scott M. Fischer.
Mark Poole has a bunch of awesome Vintage cards:
Edit: Trop Island is not by him.
Scott M. Fischer's list is also quite badass for a legacy player:
Side Events:
17 Apr 2015 (Fri)
Entry fee: JPY 3,000 (JPY 2,000 if registered from 10:00~11:00)
Registration timing: 10:00~15:00
Format: Sealed, 5 round, Single Elimination
Prizes: 1st place gets 2 round bye
1~8th placing gets Dragons of Tarkir packs (Japanese).
Starts when 32 people sign up.
Last Chance GPT Legacy
Entry fee: JPY 2,000 (JPY 1,000 if registered from 10:00~11:00)Registration timing: 10:00~16:00
Format: Legacy, 5 round, Single Elimination
Prizes: 1st place gets 2 round bye
1~8th placing gets Dragons of Tarkir packs (Japanese).
Starts when 32 people sign up.
Tokyo MTG Vintage Open
Entry fee: JPY 4,000 (Updated 4/3)Registration timing: 13:30~15:00 (Updated 4/3)
Format: Vintage, no proxies, 4 rounds swiss with top 4. (Edited)
Pax: 32
1st - UL Mox Ruby (Edited)
Foils Tournament
Entry fee: JPY 1,000Registration timing: 16:30~17:30
Format: Standard, no limit to players, 3 rounds swiss
Prizes: Past promo foils
VIP Modern Open
Entry fee: JPY 3,000Registration timing: 13:00~14:00
Format: Modern
Pax: 128
Prizes: 1st and 2nd placing get GP kyoto VIP service(from the end of the tournament till the last day),
artist products (not confirmed yet) or Dragons of Tarkir set.
1~8th placing gets Dragons of Tarkir packs (Japanese).
On Demand 8 man Drafts
Entry fee: JPY 1,500
Registration timing: 11:00~17:30 (Updated 4/3)Format: 2 Dragons of Tarkir 1 Fate Reforged Draft, Single Elimination, 3 rounds
Pax: 8
Prizes: Top 2 get Stephan Martinier's playmat and Dragons of Tarkir packs (Japanese).
On Demand 8 man Constructed
Entry fee: JPY 1,500
Registration timing: 11:00~18:00 (Updated 4/3)Format: Standard/Modern/Legacy, Single Elimination, 3 rounds
Pax: 8
Prizes: Top 2 get Stephan Martinier's playmat,1st place gets a Dragons of Tarkir box (Japanese).
On Demand 4 man Commander
Entry fee: JPY 500
Registration timing: 11:00~18:30 (Updated 4/3)Format: Commander
Pax: 4
Prizes: Each participant gets a Dragons of Tarkir pack (Japanese),Winner gets another 2.
18 Apr 2015 (Sat)
PWC Rebound Tournament
Entry fee: JPY 2,000
Registration timing: 13:00~14:30Format: Legacy
Pax: 128
Prizes (Updated 4/3): 1st place gets PWC playmat, invite to PWC2016 with 1 round bye, 1 Jpn Wasteland, P3K 1 pack each of Jpn, Eng, Chi.1st~3rd split a promo Griselbrand, 2 promo Swords to Plowshares (no idea which since there is more than 1 version)
2nd~20th placing gets Dragons of Tarkir packs (Japanese).
Johnny's Standard (Updated 4/3)
Entry fee: JPY 3,000
Registration timing: 10:00~11:00Format: Standard
Pax: 226
Prizes:
1st place gets 1x Jpn foil set of Journey to the Nyx
1st~3rd split a promo Griselbrand, 2 promo Swords to Plowshares (no idea which since there is more than 1 version)
2nd~20th placing gets Dragons of Tarkir packs (Japanese).
ENNDAL GAMES Chaos Draft
Entry fee: JPY 3,500
Registration timing: 11:00~17:00Format: 3 random packs draft
Pax: 8 on demand, registrations ends when packs run out.
Prizes: Top 2 gets Dragons of Tarkir packs (Japanese).Winners of the first 30 tables get a random draw (1/30 chance of getting an Arabian Nights pack)
On Demand 8 man Drafts
Entry fee: JPY 1,500 (Happy hour pricing of JPY 1,000 for registrations from 11:00~14:00)
Registration timing: 09:00~17:30Format: 2 Dragons of Tarkir 1 Fate Reforged Draft, Single Elimination, 3 rounds
Pax: 8
Prizes: Top 2 get Stephan Martinier's playmat and Dragons of Tarkir packs (Japanese).
On Demand 8 man Constructed
Entry fee: JPY 1,500
Registration timing: 09:00~18:00Format: Standard/Modern/Legacy, Single Elimination, 3 rounds
Pax: 8
Prizes: Top 2 get Stephan Martinier's playmat,1st place gets a Dragons of Tarkir box (Japanese).
On Demand 4 man Commander
Entry fee: JPY 500
Registration timing: 09:00~18:30Format: Commander
Pax: 4
Prizes: Each participant gets a Dragons of Tarkir pack (Japanese),Winner gets another 2.
19 Apr 2015 (Sun)
Super Sunday Series Panda Cup Legacy
Entry fee: JPY 3,000
Registration timing: Saturday 09:00~21:00Format: Legacy
Pax: 409
Prizes:
1st gets a 10k point charged Hobby Station point card.
2nd~8th get a 3k point charged Hobby Station point card.
Top 4 get invite to the Draft Finals.
Top 16 get Dragons of Tarkir packs (Japanese) according to the tournament size.
Super Sunday Series Panda Cup Standard
Entry fee: JPY 3,000
Registration timing: Saturday 09:00~21:00Starts at 08:00
Format: Standard
Pax: 409
1st gets a 10k point charged Hobby Station point card.
2nd~8th get a 3k point charged Hobby Station point card.
Top 4 get invite to the Draft Finals.
Top 16 get Dragons of Tarkir packs (Japanese) according to the tournament size.
Super Sunday Series Panda Cup Draft Finals
(Invite only)
Format: Draft (2x Dragons of Tarkir 1x (the previous set - sorry I don't know it at the back of my head))
Prizes: Winner gets SSS Championship invite and travel support.
Each participant gets a Dragons of Tarkir box (Japanese).9 uncut foil Dragons of Tarkir sheets given by placing.
BIG MAGIC 2HG Couple Sealed
Entry fee: JPY 5,000 (for 2 pax)
Entry condition: Regardless of male/female, if the two are in love, they can enter. (WTF?!)Registration timing: 11:00~12:00
Format: Sealed
Pax: 50 teams
Prizes:
1st place gets Jeff Gourmet food voucher of JPY 20,000 and 2 boxes of Dragons of Tarkir box (Japanese), invite to BigMagic Open vol4 in Kobe with lodging.2nd~8th get Dragons of Tarkir packs (Japanese).
1st~25th get 2x special GP shirts
Hareruya Sealed [Road to Chiba]
Entry fee: JPY 5,000
Registration timing: 09:00~12:00Format: Sealed
Pax: 226
Prizes:
1st place gets GP Chiba 2015 entry and VIP service, hotel stay (2 nights).
1st place gets 1x foil Dragons of Tarkir set.1st~8th get Dragons of Tarkir packs (Japanese).
Full Foil Feast! (FFF)
Entry fee: JPY 10,000
Registration timing: 10:00~10:30Format: Dragons of Tarkir all card Rochester + foil
(4 tables do a normal rochester draft and play 2 rounds, top 2 of each table proceed to play 3 rounds with a foil rochester draft)
Pax: 32
Prizes:1st~8th get the split foils from Dragons of Tarkir (says rare and up go by placing, then commons and uncommons are random so I'm a little confused)
1st gets artist goods (unconfirmed)
Top 32 (everyone?) get Dragons of Tarkir packs (Japanese).
On Demand 8 man Drafts
Entry fee: JPY 1,500
Registration timing: 08:00~17:30Format: 2 Dragons of Tarkir 1 Fate Reforged Draft, Single Elimination, 3 rounds
Pax: 8
Prizes: Top 2 get Stephan Martinier's playmat and Dragons of Tarkir packs (Japanese).
On Demand 8 man Constructed
Entry fee: JPY 1,500
Registration timing: 08:00~18:00Format: Standard/Modern/Legacy, Single Elimination, 3 rounds
Pax: 8
Prizes: Top 2 get Stephan Martinier's playmat,1st place gets a Dragons of Tarkir box (Japanese).
On Demand 4 man Commander
Entry fee: JPY 500
Registration timing: 08:00~18:30Format: Commander
Pax: 4
Prizes: Each participant gets a Dragons of Tarkir pack (Japanese),Winner gets another 2.
Also, if you want Wifi on the go, you could use https://www.econnectjapan.com/ for their portable wifi or the SIM cards (which you can pickup-return at the airpot). I intend to go there only for the the weekend so I should take the portable wifi.
By the way, if you plan to fly in, the closest International airport is in Osaka.
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