Yesterday, I went down to my local shop for the planechase 2 release event. There were only 3 of us interested in the event so I sponsored a random guy to play. If he would win the game, I would pay him $10. (I would keep all the products of course)
Standard and drafts (?) were simply just more popular.
The single game went abysmally long, lasting close to 4 hours with a very wierd standstill throughout most of the game due to 7/7 eldrazi tokens coming out early. Every turn took really long because every other player used their own turn to think of what to play and they were too afraid to make mistakes.
I couldn't side with any players because my objective was to win and not have to pay the $10 if it could be helped so I needed the other players to keep each other in check.
Unfortunately, my cascade deck only had a bunch of vanilla creatures so I was never in a position to do anything like outright win. The only chance of that happening would involve my mini insurrrection spell. It was very much the opposite of how I envisioned the deck to be like.
The long game gave birth to mistakes from me not understanding what my own cards did. The most significant mistake was casting a green exarch and thinking that it tutored creatures into your hand because the top card, revealed by a pseudo Future Sight plane, was my Maelstrom Wanderer.
With the game dragging and a certain Nephalia hitting me hard, I had to end the game, even if it meant giving the $10 ;p
I sculpted a plan which involved hitting chaos to pyroclasm and then planeswalk so that more than one creature could attack and it worked but it doesn't occur to me that my re-stolen Maelstrom Wanderer gives my creatures haste so I miss out on an elimination play (which ends up costing me a lot of time and I greatly regret that).
Overall, I still like Planechase cards but it's mainly their flavor and art that I am attracted to. I hope to never play such a long game again.
On card evaluation, I found Sakashima's Student to be much better especially if you can keep ninja-ing for repeated etb effects.
Shardless Agent was crappy but that was primarily due to the nature of the deck I played not having good 2 mana cascade spells. Still, it may come down to how highly I would evaluate a vanilla 2/2 that's free? Not easy at all, especially if it matters in Legacy with people playing bear sized creatures. I think I would have to hands on with it before I can come to a concrete conclusion.
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