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Wednesday, 20 August 2014

Legacy IRL



Last night was MTGO downtime. So I went to a real life shop to keep myself prepared for real life tournaments. Unlike online, there is so many things that needs to be done like shuffling, maintaining of sleeves, keeping track of life, graveyard, board state, hand size, opponent's state, your own state, rulings, missed triggers etc.

I collected my preordered Jace pop figure at a toy shop after registering and went for dinner.

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Round 1 vs Shardless bug
Game 1, I lose to being out volumed to cascade with a Volrath's Stronghold in play preventing me from wanting to kill the Shardless Agent.
Game 2, an early loam lock wins the game.
Game 3, I get stuck for more than 10 turns (Ancestral Vision suspended and resolved twice) without my 3rd land. I keep getting Deathrite Shaman which died each time.
0-1

Round 2 vs D&T
Game 1, my opponent has no vial so we go into a very slow game and I come out with Jace Liliana.
Game 2 was not too different. Just very mid-game plays without anything too shocking that I could not handle. (Unlike that Cataclysm from the day prior)

1-1

Round 3 vs burn
Game 1, I lose to double Goblin Guide (1 would have been ok).
Game 2, I stabilize at 5 life Jace and Liliana and Brainstorm on an Isochron Scepter, voraciously digging for counters and answer and I get there with True Name Nemesis.
Game 3, I almost come back but have to make a choice as to how I want to deal with Grim Lavamancer as I had lands, counterspell and force of will. I drew an abrupt decay next turn -_-". I got to 4 life with a Deathrite Shaman but he drew Fireblast.

1-2

Round 4 vs BUG Delver
Game 1, I resolve Jace and go to town.
Game 2, we get into a very long game with everything dying and being discarded.
I eventually get True Name Nemesis (which he has no outs against), dealt with his flipped delver and faced a 1/1 delver. I just turned sideways every turn and won with Deathrite adding to the clock.

2-2

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